-- CarpentersTelemetry SDK
-- Drop this into ServerScriptService
local CarpentersTelemetry = require(
game.ServerScriptService.CarpentersTelemetry
)
CarpentersTelemetry.init({
apiKey = "YOUR_API_KEY_HERE",
gameId = "YOUR_UNIVERSE_ID",
})
-- That's it! Sessions, heartbeats, and platform
-- data are tracked automatically.
-- Optional: Track custom events
CarpentersTelemetry.trackEvent("boss_defeated", {
bossName = "Dragon King",
playerLevel = 45,
timeTaken = 120,
})